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Game content 1. Classic Solitaire gameplay 2. Increase fish farming system 3. A variety of marine skins to choose from 4. Raise fish while playing solitaire 5. Earn more coins to unlock more fish Game goal Create a stack of cards in each of the four recycling units, and each card contains 13 pieces of the same clothes. Each stack of cards must be arranged in order from small (A) to large (K). How to play Solitaire Fish Farming uses only one deck of cards for the game, a total of 52 cards, these cards face up, arranged in eight rows. Create four stacks of cards by moving the cards in the following eight columns: There are four "available units" in the upper left corner, where you can temporarily place the card when you move the card. In the upper right corner are four "recycling units", which are used to build the cards needed to win. Specific gameplay Drag the card from the bottom of each column, then follow these steps to move the card: From column to available unit. Only one card can be placed in each available cell at a time. From column to column (or from available units to column). In this column, the cards must be arranged in descending order, with alternating red and black suits. From the column to the recovery device. Each deck of playing cards must contain the same suit and start with an A. Each column can only move the bottom card, not the pressed card directly. All cards in the upper left transfer unit can be moved. Tips and tricks The flop. If you don't see the card, you can right-click it. As long as the mouse button is held down, the card remains visible. Plan ahead. Move the card intentionally to create a long string, clear the column, and then move A to the recycling unit. If possible, move A as soon as possible. After the small card is buried in the column, it is best to take it out and move it to the recycling unit in advance. Release available units. The more units available, the better the effect of removing the card. When moving the card, try to make the available units empty. Clear the entire column. If possible, move each card to a column, and then fill the column with as many large cards as possible, starting with no less than 10 cards. It is best to start with K.