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Embark on an epic hand-animated adventure from Zach Gage, Pendleton Ward, and Choice Provisions. Cast powerful spells, slay fantastic monsters, discover ancient secrets, and ultimately save the world — just by picking up the right cards. Card of Darkness is a full-featured adventure designed around an accessible, minimalist, card game core. ~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~ The journey has been long, but finally, you're here in the heart of Glinhorn Forest at the edge of darkness. The people asked for a hero and they got you. Good thing you're a hero. Many stacks of cards lie before you filled with monsters, treasures, weapons, potions, and spells. You can only see the top card of each stack — what lies beneath is a mystery. Sometimes the cards you see are fearful monsters, fantastic treasures, or weapons you really need, and you can take any of them... but there's a catch! You must finish what you start. If you take a card from a stack, you must eventually take all cards under it... and you won't know what dangers (or treasures!) lie beneath the surface until it's too late. Every level in Card of Darkness is a slow reveal of a compelling and ever-changing puzzle, filled to the brim with risk/reward decisions. But that’s no problem for you — hero. ------JUST GIVE ME THE NUMBERS - Journey through 8 environments in your quest to recover the Card of Darkness - Defeat 5 ancient and terrifying bosses - Find and equip 64 cards from the Deck of Darkness - Discover over 150 unique monsters, weapons, treasures, potions, and spells - Compete and rank up daily in the Chaos Realm - Beat a Sunday dungeon in the Chaos Realm to access the secret Prestige Chaos Dungeon! ------A WORD FROM THE DEVELOPER Over the past decade, I've established a practice of making deep, compelling, and accessible games for people who don't have the time or space in their lives to learn every intricate detail of every videogame. I strive to take the best of modern game design and package it clearly and accessibly so people can enjoy new kinds of games they might otherwise not be interested in. For years I've wanted to tackle roguelikes, a game genre where you battle through randomly generated worlds of monsters and challenges. It is one of the most complicated, inaccessible — and incredibly fantastic — game genres out there. Card of Darkness is my attempt to take some of my favorite moments from roguelike games, and distil them into a simple but deep card game. It's the streamlined design you'd expect from me, but this, time layered with tons of stuff. Just so much stuff! Well over a hundred unique monsters, spells, and upgrades. And art! Oh my goodness — the art! Beautiful and incredible hand-animated art from Pendleton Ward, Nelson Boles, Andrew Onorato and Evan Borja. Plus an incredible soundtrack from Stemage. I honestly can't believe I got to make this videogame with all these amazing people. This certainly wasn’t possible without the support and hard work of everyone at Choice Provisions. We all poured our hearts into this and we hope you love it. I'm so happy to be able to present it to you — Card of Darkness, an epic adventure for everyone. -Zach