AUD Money 2
source

AUD Money 2

Price
Free
Category
Education Entertainment
Last update
Jun 11, 2021
Publisher
Blooming Kids Software LLC Contact publisher
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Description

3906 chars

This program helps teach students about money using Australian currency. There are four sub-programs. 1. Typing the value for Money The student has to click or type the value of the coin or note shown in the picture at the top of the screen. The value will then appear under the picture of the coin or note. Settings Subject Coins: This is checked by default. If the “Coins" box is checked only coins will appear on the screen. Notes: If the “Notes" box is checked only Notes will appear on the screen. Test Options Test On/Off More Prompt (Blink): If the student fails to type or click the correct value within ten seconds Congratulatory Animation: (Student can test him/herself. “Prompt", and “Congratulatory Animation" are disabled.) Selection: Check this box to select all coins and notes. Uncheck to deselect. 2. Counting Money and Typing the Value The default selections for this program are Values in, Cents, Training Mode, Prompt with Blink, Congratulatory Animation, Numerical Label under Coin or Note, and Sums in Numerical Order. Cents or Dollars are shown at the top of the screen. The student is asked to type or click the number that represents the value of the cents or dollars shown in the box at the top of the screen. When the student types or clicks on the correct number, the number moves to the box at the center of the screen and a congratulatory animation appears. Settings Subject Cents: Dollars: Test Options Test On/Off More Prompt (Blink) Congratulatory Animation Labels Numerical Label under Coin or Note No Label under Coin or Note Values in Cents Change Values to 5¢ to 100¢ Values in Dollars Change Values to $1 to $20 Change Values to $21 to $99 Orders Change to Sums in Numerical Order Change to Sums in Random Order 3. Counting Money and Matching the Values This program are Level 3, Training Mode, Command Text, Prompt with Blink, Congratulatory Animation, Coins, and Numerical Label under Coin or Note. Here coins or notes are shown at the top of the screen. The student is asked to click on the box whose cents or dollars match the value of the coins or notes shown in the box at the top of the screen. When the student clicks on the correct box at the bottom, it moves into the space in the middle of the screen and congratulatory animation appears. Settings Level1: Only the correct coins or notes appears at the bottom of the screen to be matched with the coins or notes appearing at the top of the screen. Level2: The correct coins or notes plus one distracter appears at the bottom of the screen. Level3: The correct coins or notes plus two distracters appear at the bottom of the screen. Subject Coins: Notes: Test Options Test (On/Off) Labels Numerical Label under Coin or Note No Label under Coin or Note More Prompt (Blink) Command Text Congratulatory Animation 4. Using a Calculator to Add Up the Values of Coins and Notes This program teaches the student to convert the value of a coin or note to a number and then enter the value in a calculator and find a total value. Settings Test Options Test (On/Off) More : Display the Value of the Coins or Notes, Command Text, Congratulatory Animation Selection Report This displays results of the “Test”. The report Holds Only 20 Records. Grade On/Off: If it is on, app will monitor correct and wrong responses by the student Correct Answer: When a student response to a question with correct answer Wrong Answer: When a student response to a question with wrong answer Number of Total Attempt: Number of times a student tried to answer questions in the app. Bar Chart: Represents the student's performance graphically. Detail Report: Test results including the grade. Object identified distracter and time taken to finish the test. Print: This will print the grade or data on the screen. Clear Data: This button erase all the data that was stored and free up the memory that data was occupying.

Screenshots

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