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Kursk - The Biggest Tank Battle is a turn based strategy game set on the Eastern Front during the Second World War. By Joni Nuutinen: by a wargamer for the wargamers since 2011! Historical background: In 1943 Germans hoped to shorten the Russian front by eliminating the Kursk Salient, which had been created in the aftermath of the Battle of Stalingrad. Wehrmacht, focusing majority of their elite divisions on the Eastern Front on this relatively small area, envisioned Panzer spearheads breaking through northern and southern flanks of the salient to encircle the Red Army forces. However, the Soviets had excellent intelligence of the German plan, called Operation Citadel. This, and German delays in waiting for new weapons, the Tiger heavy tank and the Panther medium tank, gave the Red Army time to construct a series of defensive lines and gather large reserve forces. This huge concentration of armed forces on both sides led into the biggest tank battle of history on the outskirts of Prokhorovka on 12 July 1943. The question "could German Army have succeeded in this offensive", was kind of left unanswered, as Allied landing in Sicily and the Soviet offensives elsewhere on the Eastern Front pressured Hitler to abort the Operation Citadel only after 10 days. FEATURES: + Historical accuracy: Campaign mirrors the historical setup on divisional level. + Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience. + Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots. + Supports casual play: Easy to pick up, leave off, continue later. + Challenging: Crush your enemy quickly and earn the bragging rights on the forum. + Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, ability to hold their ground after a lost battle, etc. + Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more. Join your fellow strategy gamers in changing the course of the Second World War! Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function. Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. Just send me an email and I will get back to you. Thanks for understanding!